TINYSOFT - slots, slot machines & casino games

4 apps published by TINYSOFT - slots, slot machines & casino games, tracked daily on Peekly with estimated monthly revenue and downloads.

As of August 24, 2026, Peekly estimates the qualifying TINYSOFT - slots, slot machines & casino games portfolio generates $385k per month in store revenue across 2 categories.

Publisher portfolio snapshot

Apps tracked

4

Estimated store revenue

$385k/mo

Estimated downloads

441.4K/mo

Store coverage

0 iOS · 4 Android

TINYSOFT - slots, slot machines & casino games apps ranked by estimated revenue

  1. 1

    Magic War Legends

    Google Play

    $200k
  2. 2

    Viking Legends: Rise of Clans

    Google Play

    $80k
  3. 3

    Vegas Slots Classic 777 Casino

    Google Play

    $65k
  4. 4

    Red Command - War Alert RTS

    Google Play

    $40k

How Peekly estimates this portfolio

Peekly ranks qualifying store listings using public App Store and Google Play signals, download data, monetization information and daily observations. Publisher totals combine the listings shown in our dataset and remain estimates rather than official financial disclosures. Read the full methodology.

Frequently asked questions

How many apps has TINYSOFT - slots, slot machines & casino games published?

Peekly tracks 4 public app listings published by TINYSOFT - slots, slot machines & casino games on Google Play as of August 24, 2026.

How much revenue does TINYSOFT - slots, slot machines & casino games make from its apps?

Peekly estimates $385k in combined monthly store revenue across the qualifying TINYSOFT - slots, slot machines & casino games listings in this dataset. This is an estimate, not an official or audited company figure.

What is TINYSOFT - slots, slot machines & casino games's highest-grossing app?

Magic War Legends ranks first in Peekly's TINYSOFT - slots, slot machines & casino games portfolio by estimated monthly store revenue at $200k.

What revenue is included in this publisher estimate?

Peekly estimates consumer spending through the App Store and Google Play. Advertising revenue, web checkout revenue and audited company revenue are not included.