Clickteam USA LLC

9 apps published by Clickteam USA LLC, tracked daily on Peekly with estimated monthly revenue and downloads.

As of August 24, 2026, Peekly estimates the qualifying Clickteam USA LLC portfolio generates $89k per month in store revenue across 4 categories.

Publisher portfolio snapshot

Apps tracked

9

Estimated store revenue

$89k/mo

Estimated downloads

55K/mo

Store coverage

0 iOS · 9 Android

Clickteam USA LLC apps ranked by estimated revenue

  1. 1

    Five Nights at Freddy's

    Google Play

    $30k
  2. 2

    Five Nights at Freddy's 2

    Google Play

    $20k
  3. 3

    Five Nights at Freddy's 4

    Google Play

    $10k
  4. 4

    Ultimate Custom Night

    Google Play

    $9k
  5. 5

    Five Nights at Freddy's 3

    Google Play

    $7k
  6. 6

    Five Nights at Freddy's: SL

    Google Play

    $6k
  7. 7

    FNaF 6: Pizzeria Simulator

    Google Play

    $5k
  8. 8

    One Night at Flumpty's 3

    Google Play

    < $5k
  9. 9

    myPOPGOES

    Google Play

    < $5k

How Peekly estimates this portfolio

Peekly ranks qualifying store listings using public App Store and Google Play signals, download data, monetization information and daily observations. Publisher totals combine the listings shown in our dataset and remain estimates rather than official financial disclosures. Read the full methodology.

Frequently asked questions

How many apps has Clickteam USA LLC published?

Peekly tracks 9 public app listings published by Clickteam USA LLC on Google Play as of August 24, 2026.

How much revenue does Clickteam USA LLC make from its apps?

Peekly estimates $89k in combined monthly store revenue across the qualifying Clickteam USA LLC listings in this dataset. This is an estimate, not an official or audited company figure.

What is Clickteam USA LLC's highest-grossing app?

Five Nights at Freddy's ranks first in Peekly's Clickteam USA LLC portfolio by estimated monthly store revenue at $30k.

What revenue is included in this publisher estimate?

Peekly estimates consumer spending through the App Store and Google Play. Advertising revenue, web checkout revenue and audited company revenue are not included.